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UFO Farm
If Aliens Existed, How Would They Perceive Earth’s “Agriculture”?
In this game, you play as an alien who admires Earth’s farmers. You’ll collect the planet’s plants and animals, fuse them into hybrid creatures—“Chimeras”—and build a Chimera farm on your home planet. The game features a custom UFO-shaped controller.
This project was made from a game jam collaboration between USC and Tokyo University of the Arts, where we experienced each other’s institutions as “foreigners.” This unique exchange gave us fresh perspectives, showing how small differences in understanding—like Aliens—can lead to unexpected discoveries. Exhibited at Geidai Games Expo in Tokyo.
Role: Director & Engineer
Platform: PC | Unity with UFO Controller
Genre: 2D simulation
Team: 4 students in 2 days

Contribution
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Selected as one of only 10 students for an international collaboration with Tokyo University of the Arts (Geidai), sponsored to travel to Japan for on-site development and cultural exchange.
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Designed the project with a unique creative vision exploring diversity, and how fresh perspectives can bring us unexpected, exciting discoveries.
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Programmed the entire game in Unity with C#, including:
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UFO suction and release system for collecting objects
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Fusion mechanic combining two captured entities into hybrid “Chimeras.”
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Core gameplay loop integrating collection, creation, and farming.
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Navigated language and cultural barriers, turning differences in understanding—like aliens viewing humanity—into creative inspiration and unexpected discoveries.
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Exhibited at the Geidai Games Expo in Tokyo.
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